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Planet coaster trash bins
Planet coaster trash bins




planet coaster trash bins

Fixed issue where multiple train flying coaster trains default to the down position when loading a park.Second and subsequent trains were starting prematurely which added incorrect values in the heat map Trains now only start testing when they leave the station. Fixed heat map problem with multiple trains.Improvements to the Hyper coaster when longer than 30m.'Launched - Hydraulic' coaster - Added ability to tunnel both spline 2 and the reverse launch.Wooden Coaster now has a Auto tunnel size slider.Changed wording for G force labels in testing tab to suggest acceleration instead of force.Fixed a LOD pop on the Magic Katz wheels.Dive Drop Holding Section does not seem to generate very high levels of fear during the pause.Use a scrolling UV on the chain lift to match the speed of change.Coaster train resets if it stalls near or at the station after a reverse launch.Fix Invincible coaster cable lift holding trains at set speeds even downhill.Fix high-speed coasters creating gaps in their heatmaps.Improvements to the Invincible support set.Pioneer car's rear wheels now align to the track.Supports not previewing when moving an elevated ride over its prior position.Improvements to supports by adding dog-legs and sloping supports.Length indicator added to the track construction widget.Angle indicator added to the slope and curve track construction widget.Don't explode trains that are stopping at station.Rolling rapids additional cars disappear if the first one falls off the track.Stop you being able to tunnel underneath the terrain.Improved "Kick Flip - Default Camera 2nd Ride Cam" to be more cinematic.Make the camera slightly better on the terrain skirt.Ride Camera UI now remembers the settings you last used.Fix for 'Dynamic' Camera losing the coaster track and widgets when banking underground.Arctic now available in Sandbox and Challenge mode.Back from the Brink - This abandoned parked is in a real mess negative cash, huge loans and a ludicrous layout.Cavenerous Coasters - Set in a dark grotto and with no terrain sculpting and a loan to start you off, bring success to your park.Festive Funland - Set in our festive-themed park, spruce up your winter wonderland with seasonal scenery and draw in the merry crowds!.Add 3 new scenarios to the game under "Festive King Coaster's Crackers".Bumpin Derby - Traditional bumper car ride.Collider – Retro, SciFi ride that has 20 swinging gondolas on what is essentially a horizontal Ferris wheel that rises to an angle of 87 degrees.Add workload indicator to staff information panel.Sensibly colour the Open/Test/Close and profit/loss columns, making it easier to see what is happening at a glance.Shop/Facility Lists - Add a column which shows whether or not the shop is synced, and add the ability to change the shop status (open, close).

planet coaster trash bins

Attraction Lists - Add the ability to change ticket price, and change the ride status (open, close, testing).Staff Lists - Added ability to change salary, increase training level, assign roster, view workload and fire.Staff Lists - Added an "All staff" view.The state is determined by the time since the ride was first opened. Reputation is in 1 of 5 states: 'new', 'deteriorating', 'old', 'reviving' and 'classic'.Date opened field in the ride information panel displays Ride Reputation on scenario or challenge parks that support ride reputation decay.Added notifications for ride reputation decay.Added guest thoughts for ride reputation decay.Ride reputation decay added to medium, hard and harder challenge mode maps, as well as new career mode levels in Festive King Coaster's Crackers.As rides get older, their reputation can diminish and affect their prestige rating.Reputation status visible for rides and coasters.Prestige reflects the overall appeal and value of a ride to guests.Ride prestige rating visible for rides and coasters on their information panel.






Planet coaster trash bins